![]() The main thing is to just focus on one stat for your artifacts, and build a team to take advantage of that. If you build a team with Craig, Stan, and Scott for example with stacking knock backs, you have massive damage potential. Using the magnet cyborg skill you can aoe damage everyone for 500 damage a turn with max spunk DNA, or 400 damage a turn with negative spunk, since most of the damage is from the knock back if positioned well. The DNA will just affect your base damage on the initial cast.Ī great example would be stacking knock back damage and building a team around that. So if you pick all status effects artifacts, and use a burn skill, the burn will do roughly the same damage for the entire team regardless of the skill used. The bonuses on your artifacts affect your entire team, and are also independent of your DNA. ![]() ![]() If you really want a broken build, you need to realize one important thing. This game is really easy, even on the hardest.
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